2d Animation: questionable grounds due to lack of communication amongst the members of the team.
Production Team: On schedule, though rendering issues have arrisen with the occlussion pass.
Demo Reel:
-Rail gun needs a new render due to coloration changes.
-Bot needs to have a small idle animation created before turnaround will be done.
-Spartan needs finalized design on armor and main body needs to be completed model wise
A basic place to keep quick sketch work thats currently required, but may be useful later on.
Monday, May 25, 2009
Friday, May 15, 2009
various things
So Friday has come again, and more things have appeared on my to-do list. So long as the 2d animation stuff gets dealt with, I won't have an issue. The Chimera is near completion, though zbrush is fighting me in terms of making normals for the body. Ah well, lets see what happens.
Thursday, May 7, 2009
So things have been slow
Yeah, I'm late. anyway, the bg department for the 2d animation is a bit scattered as to what we're to do, though now that a viable storyboard is done, we can create proper backgrounds. I still hate working on it, since it distracts me from my 3d work, which has fallen behind in schedule by my standards. Bah to it all, but work has to be done regardless of whether or not I like it or hate it. On another note, I really should be keeping track of what I've done for the 2d piece, so I'll do that now.
Week 1: Create the online group to help store various pieces to the project and discuss the script for the animation
Week 2: Create the wizard character and finalize what the story will have in it
Week 3: Help with deciding on what was to be a part of the storyboards and concept an innitial background
Week 4: Begin work on actual bg pieces, as it was decided to divide up the scenes to allow for reusability of the various props.
Week 5: Continue work on BGs, but now with a more reliable template from the finalized storyboards
Week 1: Create the online group to help store various pieces to the project and discuss the script for the animation
Week 2: Create the wizard character and finalize what the story will have in it
Week 3: Help with deciding on what was to be a part of the storyboards and concept an innitial background
Week 4: Begin work on actual bg pieces, as it was decided to divide up the scenes to allow for reusability of the various props.
Week 5: Continue work on BGs, but now with a more reliable template from the finalized storyboards
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