Another monthly update here. To start, my internship at Zoic has indeed ended, though on a note I wish it didn't, but such is life. They definitely like me and what I was trying to do there, and I got to meet a lot of cool folks there. My group still hasn't finished our piece, but we're closing in. We've been given an extension, but I'm still going to push to get done quickly.
Meanwhile, outside of Zoic, and California for that matter, I was offered a potential job for a company called Shadows in Darkness. This is a massive boost after recent events, since this is a major company that has worked for huge names in the game world. The job is to be a rigger, and they know I've focused on using maya, but in order to seal the deal, I need to have a facial rig. I don't have one. So I'm building one as fast as I can with the minimal experience I do have. Hopefully, things work out.