The Air Elemental of my friend's game
This time the character is meant to be tall, thin, and fast. I thought back to Nickelodeon's Avatar: The Last Airbender, in terms of how the airbender's were dressed, but thought about making this character more streamlined and lighter in appearance. I also gave him more of a cowl, since the character is meant to move at high velocities, and we all know that air doesn't exactly warm the face at high speed. I figured on the scarf and sash in order to indicate more or less his movement/ movement of air.
Changed the frock into a full on cloak. Weapon now has a less definitive shade/ looks more like smoke to indicate wind direction.
Went with a cool color pallet.
also did a warm pallet to let the creator decide which is better.